BGT Episode 6: Designing for Operations (Track Plan Workshop, Part 1)

My most dense episode yet, this was originally a one parter. However, at nearly an hour this time around, it is evident that this subject needed to be bifurcated. Whereas Part 2 will focus on space usage and human-centric design, this episode will focus on operations, train movements, and all other components integral to the movement of trains on real railroads. Even if you don't plan on operating your model railroad, it pays to build it to accommodate such, for so doing will make your railroad both more realistic and more versatile.

Since this is a particularly long episode, here's a cheat sheet of sections covered for you to refer back to if you're feeling lost:

  1. Runaround

  2. Industry Spur

  3. Mainline

  4. Interchanges

  5. Staging

  6. Storage Tracks

  7. Yards

And here's a link to Craig's 10 Commandments of Yard Design.

BGT Episode 5: The Beginner's Bible

Or Quran, or Torah, or God Delusion, or Tripitaka, whichever floats your boat.

Whenever a new modeler enters the hobby, there is a strong incentive to cut a few corners for the purpose of speeding completion of the railroad, or there might simply be a lack of knowledge on what is generally accepted to be a higher fidelity way to approach any given problem. The Beginner's Bible is an amalgamation of advice comprised of lessons that I have learned the hard way. Take heed of this advice, as it may prove quite useful. 

As always, if you have comments or suggestions from your own modeling experiences, feel free to drop me a line on the contact page, and your additions will be compiled into an updated Beginner's Bible.

Special thanks to the Scathing Atheist Podcast, found here.

BGT Episode 4: Train Sets and DCC

This episode covers the phenomenon of train sets and explains the different methods of train control.

First, for those entering the hobby or reminiscing back, train sets have a prominent, but sometimes controversial place at the start of the future hobbyist's yellow brick road. Depending on what you do later, buying a train set may or may not be worth it. Some people enjoy the simplicity and flexibility of a train set, some want higher quality or more specific equipment and build their own train set, and others want to jump right in to building a railroad, at which point a train set is not necessary. One way or another, visit your local hobby shop to make your purchase, as the proprietor will likely have plenty of useful advice on which is best suited to your interests.

When it comes to building a layout, though, the beginner needs to make a touch choice of how to control their trains: Direct Current (DC) or Digital Command Control (DCC). The gist is that DC is both simpler and easier, but also much more limited in functionality, whereas DCC, while being more expensive, allows you to run multiple trains at the same time and can operate locomotives with realistic sound modules.

Best of luck to all of you beginners! If you have any questions, please feel free to contact me, as I am assembling our first Q&A episode! Happy railroading!

BGT Episode 3: Scale and Gauge

Okay, confession, for as long as I've been in the hobby, it has always driven me nuts when someone says "I model in O Gauge". No. Ultra no. Infinity no. Gauge is the distance between the rails, scale is how small the trains are with respect to the prototype.

Scale, of course, is the basis of the hobby. We model things smaller than in reality, but all components of a model railroad are to the same scale to prevent them from looking over- or undersized. The common modeling scales, from largest to smallest are G, O, S, HO, N, and Z.

Several scales use the same gauge track to represent alternate gauges of that scale. For example, F scale uses G gauge track to represent 3ft narrow gauge, and On30 uses HO gauge track to model 30 inch narrow gauge, whereas both G and HO use their respective gauges to represent standard gauge. This is usually done by scaling up the locomotive sizes until the track gauge represents the desired narrow gauge. This is done because it allows modelers of more obscure scales and gauges to more readily use commercially available components. It's one thing to construct a locomotive from scratch, but it's far easier to take, for example, a G scale locomotive chassis and motor, and build a new locomotive on top of that. It increases reliability and accessibility for that hobby niche. Thus, saying which gauge you model in can be very uninformative as to what you do with it, because there could be multiple scales associated with it.

There are many different scales that hobbyists model in, from garden-traversing G scale to city-in-a-coffee-table Z scale. Due partly to the sizes and partly to the histories of each scale, the different modeling scales all have particular advantages. While most people settle into HO or N scale, it is worth understanding all of the other scales and their finesses before you make a choice.

Hopefully, this episode will serve to edify the next generation of modelers on the subject of scales and gauges. As always, please feel free to drop us a line at our contact page if you have any questions, liked above.